School of Computing

MComp Computer Science (Game Engineering)

Computer Science (Game Engineering)

The aim of this course is to give you the in-depth knowledge and skills necessary to exploit computing systems throughout your professional life.

This course will give you a clear understanding of the practical, theoretical and professional foundations of Computing Science.

You'll have knowledge and experience of the fundamental techniques used in modern software engineering. You'll gain an understanding of the underpinning architectural concepts for computer and networking hardware platforms.

Course details

On this course you learn to design, develop and implement computer graphics software and applications. You'll work on a variety of architectures, including:

  • games consoles
  • graphics workstations
  • advanced 3D virtual reality environments

You'll learn to exploit software and hardware in entertainment, engineering design and scientific visualisation.

If you take this course with an industrial placement you will have the opportunity to develop your skills within an industrial setting.

When you graduate you'll be able to pursue these activities in both the entertainment and the industrial sectors. Some of our graduates also work developing market-niche software in small or start-up companies.

Full prospectus

Read the full prospectus for Computer Science (Game Engineering) MComp Honours and Computer Science with Industrial Placement (Game Engineering) MComp Honours.