Publication:

Co-production and Co-creation: Creative Practice in Social Inclusion (2010)

Author(s): Tanaka A, Gaye L, Richardson R

    Abstract: We apply techniques drawn from interactive media art in fieldwork for social inclusion. Advanced mobile media and grassroots DIY techniques are used to bring creative practice with digital media into community based outreach work. We use these techniques in a participatory context that encourages the co-production of cultural output. We triangulate across artistic practice, technology engineering, and the social sciences to leverage methods from digital media art practice in contexts that result in social innovation.

    Notes: Copyright notice: © IFIP, 2010. This is the author's version of the work. It is posted here by permission of IFIP for your personal use. Not for redistribution. The definitive version was published in IFIP Advances in Information and Communication Technology, volume 333, 2010, Boston: Springer, pp. 169-178.

      • Date: 20-23 September 2010
      • Conference Name: Cultural Computing: Second IFIP TC 14 Entertainment Computing Symposium (ECS)
      • Volume: 333
      • Pages: 169-178
      • Publisher: Springer
      • Publication type: Conference Proceedings (inc. abstract)
      • Bibliographic status: Published

      Keywords: interactive music, social inclusion, social innovation, co-production of knowledge, triangulation