Hans Gellersen's research interest is in Ubiquitous Computing and human-computer
systems that "take the real world into the loop":
context-aware computing, situated user interfaces, augmented everyday artefacts.
Specific interests are integration of sensors and perception in interactive
systems, interaction with large numbers of networked artefacts, new interaction
techniques, and mobile/wearable collaborative applications.
Ken Brodlie's research interests focus on visualization and virtual environments,
with particular application to e-science and medicine. He is interested in extending
visualization systems to deal with:
collaboration (to allow users at different locations to work together on a visualization);
computational steering and problem-solving environments that link simulation
and visualization, for example to provide engineering design environments; and
web-based and grid-enabled visualization.
Roger Hubbold is interested in the design of architectures, algorithms and interactive techniques for virtual environments. This includes massive model rendering, locomotion, navigation and interaction in virtual worlds, and interactive manipulation techniques for 3D interfaces, using head mounted displays and large-screen stereo projection. He has a particular interest in the application of virtual environment technologies to demanding real-world problems and interests in parallel algorithms for rendering, scientific and medical visualization, reconstruction of virtual environments from images, and global illumination.
19th January
Phil
Blythe - Newcastle, School of Civil Engineering and Geosciences
2 February
Rod Hubbard -
York, Department of Chemistry
Contact: annabel.bixby@ncl.ac.uk