Dr Mike Simpson
Research Software Engineer
- Email: email@example.com
- Address: Room 4.037
School of Computing,
Urban Sciences Building
1 Science Square,
Newcastle upon Tyne,
Mike is currently working as a Research Software Engineer in the Digital Institute.
He is a graduate of Newcastle University, with a BSc in Computing Science and an MSc in Computer Games Engineering. He worked as a Game Programmer at a local studio for two years before returning to the university to start his PhD. His thesis was titled "Real-time Simulation of Rail Vehicle Dynamics" and involved using software and development practices from the game industry to develop and evaluate real-time 3D engineering simulations.
His research interests include using his skill (and video game technologies) for other applications, such as gamification in healthcare, virtual simulation and data visualisation. He also has experience of 3D graphics, web development and software engineering in a range of programming languages.
- Simpson M, Woodman S, Hiden H, Stein S, Dowsland S, Turner M, Hanson VL, Watson P. A platform for the analysis of qualitative and quantitative data about the built environment and its users. In: Proceedings - 13th IEEE International Conference on eScience, eScience 2017. 2017, Auckland, New Zealand: Institute of Electrical and Electronics Engineers Inc.
- Simpson M, Blewitt W, Ushaw G, Morgan G. Utilisation of video game physics techniques in real time simulation of the wheel rail interface for predicted derailment of rail vehicles. In: 15th International Conference on Intelligent Games and Simulation, GAME-ON 2014. 2014, Lincoln, UK: EUROSIS.