Dr Mike Simpson
Research Software Engineer
- Email: firstname.lastname@example.org
- Address: Room 4.037
School of Computing,
Urban Sciences Building
1 Science Square,
Newcastle upon Tyne,
Mike is currently working as a Research Software Engineer in the Digital Institute.
He is a graduate of Newcastle University, with a BSc in Computing Science and an MSc in Computer Games Engineering. He worked as a Game Programmer at a local studio for two years before returning to the university to start his PhD. His thesis was titled "Real-time Simulation of Rail Vehicle Dynamics" and involved using software and development practices from the game industry to develop and evaluate real-time 3D engineering simulations.
His research interests include using his skill (and video game technologies) for other applications - such as gamification in healthcare - as well as virtual simulation and data visualisation. He also has experience of 3D graphics, web development and software engineering in a range of programming languages.
- Simpson M, Woodman S, Hiden H, Stein S, Dowsland S, Turner M, Hanson VL, Watson P. A platform for the analysis of qualitative and quantitative data about the built environment and its users. In: Proceedings - 13th IEEE International Conference on eScience, eScience 2017. 2017, Auckland, New Zealand: Institute of Electrical and Electronics Engineers Inc.
- Simpson M, Blewitt W, Ushaw G, Morgan G. Utilisation of video game physics techniques in real time simulation of the wheel rail interface for predicted derailment of rail vehicles. In: 15th International Conference on Intelligent Games and Simulation, GAME-ON 2014. 2014, Lincoln, UK: EUROSIS.