School of Computing


AMUC: Asscocitaed motion capture user categories

Performing arts use motion capture tools for activities ranging from live, staged productions to creative screen-bound works, choreographic notation and archiving. These activities have shaped original interdisciplinary platforms combining artistic performance skills with research from sectors such as biomechanics, sensor development, information processing and display. While captured human movement data theoretically interests a variety of end-users, its actual usefulness depends on how effectively data retrieval and analysis can be performed. Current Grid developments open up cross-sector affordances, making human motion capture a rich area of interdisciplinary investigation twenty years after the animation industry first teamed up with biomechanics experts. The goal of this project is to construct example services the demonstrate the benefit of grid-enabled motion capture data and services for the Arts & Humanities community.