BUS3050 : Management of Creativity, Design and Innovation
- Offered for Year: 2018/19
- Module Leader(s): Dr Hanna Bahemia
- Lecturer: Professor Jonathan Sapsed
- Owning School: Newcastle University Business School
- Teaching Location: Newcastle City Campus
|Semester 1 Credit Value:||10|
|Semester 2 Credit Value:||10|
This wide ranging module explores the concepts of creativity, product design and development, and innovation in the context of innovative and creative organisations. The module will draw upon concepts derived from the economics and sociology of innovation, theories of creativity, theories of the firm, product design and innovative cultures. The course will give students an opportunity to develop an understanding and critical awareness of current theories and approaches relevant to managing creativity, design and innovation in the workplace. The course is designed to help students understand how innovation and creativity is managed in a variety of settings. Through a series of lectures, workshops and small group learning activities students will develop an understanding of the importance of creativity, design and innovation on a personal, organisational and national level in a world characterised by the globalised economy.
• To provide an understanding of the concepts of creativity, design and innovation, managing creative organisations and people, the economics of innovation, managing innovation and core competencies, product design, creative and innovative cultures.
• To enable students to develop an awareness how to develop their creativity at the individual level during the process of problem solving
• To enable students to identify, analyse, discuss and debate the broad range of perspectives and practical issues concerning creativity and innovation in any organizational context.
• To encourage students to critically evaluate the determinants of competitiveness stemming from understanding, managing effectively creativity, design and innovation in the real business world.
• To equip students with the knowledge and skills needed to improve their perspectives about managing and managing innovative people, organizations and cultures.
• To encourage students to critically evaluate the determinants of successful creative and innovative businesses.
Outline Of Syllabus
1. Introduction to creativity
2. The creative mind (creativity at the individual level)
3. Creativity at the organisational level
4. Creative clusters, cities and networks [including Creative-Digital-IT cluster cases like Brighton and North East]
5. Entrepreneurship and business model
6. Innovation management
1. Project organization for innovation
2. Open innovation strategy
3. Open innovation project management
4. Design Management
5. New Product Development and business model innovation
6. Managing mature products and product deletion
|Guided Independent Study||Assessment preparation and completion||1||52:00||52:00||N/A|
|Scheduled Learning And Teaching Activities||Lecture||20||2:00||40:00||N/A|
|Guided Independent Study||Directed research and reading||1||51:00||51:00||N/A|
|Scheduled Learning And Teaching Activities||Drop-in/surgery||3||2:00||6:00||N/A|
|Guided Independent Study||Independent study||1||51:00||51:00||N/A|
Teaching Rationale And Relationship
The course is structured as 20 two hour sessions, each organised around a concept/ theme as presented in the ‘outline of syllabus’ below, including a review session at the end of each semester. Each week there is a core reading, which students should do before the session and a range of further reading, which will enable students to explore each theme in more depth. We will also be recommending other material – ‘non-academic journals’, newspapers, television programmes, websites, blogs and so on – which will give the student further insight into the management of creativity, design and innovation in the real business world. Case studies, real-world examples and problem-based learning will be used in the two hour sessions sculptured around the philosophy of a student-centred learning process; the academic environment provides ample opportunities to create core expertise, analytical and critical thinking, and to produce high-quality practitioners, while making the sessions enjoyable to participating students.
As well as formal learning session, the Newcastle University Business School has a large number of integrated Business Networking Events, which students attend. These provide them the opportunity to listen to practitioners and guest speakers, as well as network with a wide range of local business people.
Blackboard Learning Environment:
The lecture notes, PowerPoint slides, details of assessments and other information, together with important announcements, will be available on the Blackboard web site for this module. We will be using Blackboard to communicate with you and you are strongly encouraged to use Blackboard to communicate with each other (for example through discussion forums). You can access Blackboard at http://blackboard.ncl.ac.uk.
The format of resits will be determined by the Board of Examiners
|Module Code||Module Title||Semester||Comment|
|LBU3050||Management of Creativity, Design and Innovation||1||N/A|
Assessment Rationale And Relationship
Aware of the variety of knowledge outcomes of this module, undergraduate students are required to develop their understanding of the concepts of creativity, design and innovation. There are two exams for this module. The first exam is a 2 hour exam set at the first semester and it aims to give students the opportunity to reflect on the knowledge acquired during the first semester and test their individual performance; it counts for 50% of the final mark. The second examination is again a 2 hour written examination set at the end of semester 2. Students are expected to critically synthesise the knowledge they have gained in order to effectively and efficiently answer a number of questions relevant to the topics presented and discussed throughout the second semester.