Module Catalogue 2024/25

CSC8501 : Advanced Programming for Games

CSC8501 : Advanced Programming for Games

  • Offered for Year: 2024/25
  • Module Leader(s): Professor Graham Morgan
  • Other Staff: Dr Gary Ushaw
  • Owning School: Computing
  • Teaching Location: Newcastle City Campus
Semesters

Your programme is made up of credits, the total differs on programme to programme.

Semester 1 Credit Value: 20
ECTS Credits: 10.0
European Credit Transfer System
Pre-requisite

Modules you must have done previously to study this module

Pre Requisite Comment

None

Co-Requisite

Modules you need to take at the same time

Co Requisite Comment

None

Aims

To equip students with an understanding of the main aspects of programming allowing students to write and maintain program code

Outline Of Syllabus

The syllabus will cover memory, data structures, loops and conditions, functions, concurrency, error handling, debugging, algorithm analysis, and methodology of program development.

Learning Outcomes

Intended Knowledge Outcomes

To be able to define and discuss the main aspects of a programming language.

Intended Skill Outcomes

To be able to design and create programs.
To be able to identify appropriate techniques for analysing the efficiency of programs.
To be able to realise inappropriate usage of programming languages.
To be able to manage memory.
To be able to create and use data structures.
To be able to use condition statements, loops and functions.
To be able to utilise concurrency when appropriate.
To be able to create programs that handle run-time errors.
To be able to use appropriate techniques for debugging and analysing existing algorithms.
To be able to design programs using a well-known methodology.

Teaching Methods

Teaching Activities
Category Activity Number Length Student Hours Comment
Guided Independent StudyAssessment preparation and completion201:0020:00Lecture materials follow-up – allowing students to reflect on their participation in the module
Structured Guided LearningLecture materials101:0010:00Online delivery of course materials
Scheduled Learning And Teaching ActivitiesPractical101:0010:00PiP or Synchronous online; programming practical with Q&A
Structured Guided LearningAcademic skills activities251:0025:00Exercises and practical work – achieved using provided literature and online resources
Guided Independent StudyProject work801:0080:00Coursework - carrying out significant coursework that account for all the module assessment
Structured Guided LearningStructured non-synchronous discussion51:005:00Online discussions (Q&A) – providing a forum to answer technical questions
Guided Independent StudyIndependent study451:0045:00Background reading – allowing students to deepen and broaden their understanding
Scheduled Learning And Teaching ActivitiesModule talk51:005:00PIP or Synchronous online: short discussion with Q&A
Total200:00
Teaching Rationale And Relationship

Structured guided learning will be used to introduce the learning materials and for demonstrating key concepts by example. Students are expected to align their independent studies in a timeframe reflective of their progression through the guided learning material.

To help students there will be online discussions moderated by the module leader. This will provide an opportunity for students to ask questions and receive answers on the topics covered in the module and seek help with their coursework.

Students aiming for distinction marks are expected to widen their knowledge beyond the content of the provisioned learning material through additional background reading.

Reading Lists

Assessment Methods

The format of resits will be determined by the Board of Examiners

Other Assessment
Description Semester When Set Percentage Comment
Practical/lab report1M100Programming coursework (80 hours)
Assessment Rationale And Relationship

Since programming is a practical subject, development skills need to be assessed by coursework. Students must demonstrate an understanding of the issues associated with the practicalities of programming and be able to demonstrate the application of this understanding in solving a programming problem and evaluating their solutions

Timetable

Past Exam Papers

General Notes

N/A

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Disclaimer

The information contained within the Module Catalogue relates to the 2024 academic year.

In accordance with University Terms and Conditions, the University makes all reasonable efforts to deliver the modules as described.

Modules may be amended on an annual basis to take account of changing staff expertise, developments in the discipline, the requirements of external bodies and partners, and student feedback. Module information for the 2025/26 entry will be published here in early-April 2025. Queries about information in the Module Catalogue should in the first instance be addressed to your School Office.