Module Catalogue 2024/25

CSC8503 : Advanced Game Technologies

CSC8503 : Advanced Game Technologies

  • Offered for Year: 2024/25
  • Module Leader(s): Dr Rich Davison
  • Lecturer: Dr Gary Ushaw
  • Owning School: Computing
  • Teaching Location: Newcastle City Campus
Semesters

Your programme is made up of credits, the total differs on programme to programme.

Semester 1 Credit Value: 20
ECTS Credits: 10.0
European Credit Transfer System
Pre-requisite

Modules you must have done previously to study this module

Code Title
CSC8501Advanced Programming for Games
CSC8502Advanced Graphics for Games
Pre Requisite Comment

N/A

Co-Requisite

Modules you need to take at the same time

Co Requisite Comment

N/A

Aims

To equip students with an understanding of the main aspects of real-time simulation programming allowing students to write and maintain code that presents real-time simulation representations.

Outline Of Syllabus

The syllabus will cover: collision detection, physics, and artificial intelligence.

Learning Outcomes

Intended Knowledge Outcomes

To be able to describe and discuss the main mathematical modelling techniques used in real-time computer simulations and write code to present such simulations to screen in real-time

Intended Skill Outcomes

- The ability to describe physics and real-time algorithms mathematically.
- The ability to describe real-time collision detection algorithms mathematically.
- The ability to describe real-time artificial intelligence for computer simulations mathematically.
- The ability to combine all material taught into a single simulation.
- The ability to combine physics and real-time collision detection to simulate solid body interaction.

Teaching Methods

Teaching Activities
Category Activity Number Length Student Hours Comment
Scheduled Learning And Teaching ActivitiesLecture201:0020:00Traditional Present in Person lectures
Structured Guided LearningAcademic skills activities201:0020:00Exercises and practical work – achieved using provided literature and online resources
Scheduled Learning And Teaching ActivitiesPractical202:0040:00Present in person computer classroom
Guided Independent StudyProject work801:0080:00Coursework - carrying out significant coursework that account for all the module assessment
Guided Independent StudyIndependent study201:0020:00Lecture materials follow-up – allowing students to reflect on their participation in the module
Guided Independent StudyIndependent study201:0020:00Background reading – allowing students to deepen and broaden their understanding
Total200:00
Teaching Rationale And Relationship

Lectures will be used to present the theoretical underpinnings of each of the major topics explored in the module, and will be used as an opportunity to discuss the wider context of the module.

Present in-person practical sessions are used to allow students to work through working examples of the major module topics, and to gain experience in working with a large pre-existing codebase.

Structured guided learning will be used to introduce the learning materials and for demonstrating key concepts by example. Students are expected to align their independent studies in a timeframe reflective of their progression through the guided learning material.

To help students there will be online discussions moderated by the module leader. This will provide an opportunity for students to ask questions and receive answers on the topics covered in the module and seek help with their coursework.

Students aiming for distinction marks are expected to widen their knowledge beyond the content of the provisioned learning material through additional background reading.

Reading Lists

Assessment Methods

The format of resits will be determined by the Board of Examiners

Other Assessment
Description Semester When Set Percentage Comment
Practical/lab report1M100Simulation coursework (80 hours)
Formative Assessments

Formative Assessment is an assessment which develops your skills in being assessed, allows for you to receive feedback, and prepares you for being assessed. However, it does not count to your final mark.

Description Semester When Set Comment
Computer assessment1MOptional VLE Quizzes
Assessment Rationale And Relationship

Since simulation is a practical subject, development skills need to be assessed by coursework. Students must demonstrate an understanding of the issues associated with the practicalities of real-time physics and AI and be able to demonstrate the application of this understanding to create realistic simulations to match modern game scenarios.

Formative assessment delivered through the VLE can be used to check understanding of the theory, to contrast with the practical knowledge demonstrated through the development of assessed coursework software.

Timetable

Past Exam Papers

General Notes

N/A

Welcome to Newcastle University Module Catalogue

This is where you will be able to find all key information about modules on your programme of study. It will help you make an informed decision on the options available to you within your programme.

You may have some queries about the modules available to you. Your school office will be able to signpost you to someone who will support you with any queries.

Disclaimer

The information contained within the Module Catalogue relates to the 2024 academic year.

In accordance with University Terms and Conditions, the University makes all reasonable efforts to deliver the modules as described.

Modules may be amended on an annual basis to take account of changing staff expertise, developments in the discipline, the requirements of external bodies and partners, and student feedback. Module information for the 2025/26 entry will be published here in early-April 2025. Queries about information in the Module Catalogue should in the first instance be addressed to your School Office.