CSC3721 : Introduction to Human-Computer Interaction
- Offered for Year: 2017/18
- Module Leader(s): Dr Ahmed Kharrufa
- Owning School: Computing
- Teaching Location: Newcastle City Campus
|Semester 1 Credit Value:||10|
To give a basic introduction to concepts of Human-Computer Interaction (HCI)
To introduce students to relevant HCI theory and history
To introduce students to the principles of user-centred design
To give students an understanding of the role of human factors in systems design
To provide students with an understanding of relevant interface evaluation techniques
Outline Of Syllabus
Key concepts and issues in HCI
Input and output technologies
Human factors and cognitive ergonomics
Issues in understanding users
Principles of design
Evaluation techniques for usability
Theories and history of HCI
|Scheduled Learning And Teaching Activities||Lecture||11||1:00||11:00||Lectures delivered predominantly through podcasts incl. key industry facing face-to-face lectures|
|Guided Independent Study||Directed research and reading||20||1:00||20:00||Reading of weekly research papers & web resources, engagement with short video pod-casted lectures|
|Guided Independent Study||Skills practice||10||1:00||10:00||Practical follow-up|
|Scheduled Learning And Teaching Activities||Small group teaching||10||2:00||20:00||Small grp learning sessions, inc mini-lectures, SOLE sessions, prototyping, practice interviews, etc|
|Guided Independent Study||Project work||39||1:00||39:00||Coursework preparation and completion|
|Scheduled Learning And Teaching Activities||Drop-in/surgery||4||0:00||0:00||Optional drop-in sessions in support of coursework|
Teaching Rationale And Relationship
Lectures will be used to introduce the learning material and for demonstrating the key concepts by example.
Podcasting of lectures will be used to give students greater flexibility over the pacing of their learning experience and to develop a reusable teaching resource over which teaching staff have greater control. (This also allows external industrial experts to provide reusable lecture content, remotely.)
Students are expected to follow-up lectures within a few days by re-reading and annotating lecture notes to aid deep learning. Students will also be expected to follow a programme of directed reading in support of the lectures.
Students are expected to spend significant time on coursework.
Students are expected to widen their knowledge beyond the content of lecture notes through wider self-directed background reading.
Practical classes will develop skills through hands-on experience of user research techniques.
The format of resits will be determined by the Board of Examiners
|Report||1||M||20||Requirements specification for system design (Max. words 1000)|
|Report||1||M||40||Interface design and rationale (Max. words 1500)|
|Report||1||M||30||Evaluation of an interface applying human factors knowledge. (Max words: 1000)|
|Prof skill assessmnt||1||M||10||Active participation during course in face-to-face learning activities (debates, games, SOLEs) in small group teaching 10 hours max.|
Assessment Rationale And Relationship
The four pieces of coursework assess students' practical skills in conducting the human-centred design and human factors-based appraisals of interactive digital systems. The assessment consists of three individual reports documenting each of the main phases of a user-centred design process. The configuration assesses students’ practical skills in requirements elicitation and description, prototyping and design skills, and finally skills at evaluating and critiquing an interface. The hands-on practical nature of human computer interaction practice necessitates a coursework based evaluation, rather than a written exam. The assessment of participation in group work during practical classes supports the development of professional skills in human computer interaction, and transferable skills in group-work and communication.