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Networked and Ubiquitous Systems Engineering

Networked and Ubiquitous Systems Engineering

We equip engineers with software tools and techniques to design and operate systems.

The group, newly created in 2019, is building a global reputation for leading research in distributed systems, working on emergent paradigms including IoT and Game Engineering. Contributions to distributed system security and dependability include the development of a novel hybrid smart contract (on and off-blockchain, in collaboration with Cambridge University) architecture for monitoring and enforcing contracted interactions in distributed applications such as IoT. The group’s work with the global video games industry includes carrying out over 15 industry-based projects a year on commercial games that have generated £5B revenue.