Enterprise Days
We are hosting exciting new enterprise days on campus for years 9, 10 & 11.
Overview
As part of the Enterprising Futures Academy, funded by Newcastle University Alumni Rob Wood, these events are designed to equip young people with the skills, mindset, and confidence to see entrepreneurship as an exciting and achievable career path through school, university and beyond!
Alongside exploring our historic campus, your students will take part in multiple enterprise themed activities. The learning outcomes of these sessions have been designed in line with the aims of schools and colleges.
What a typical day for your students may look like
Opportunity Knocks
This starter activity allows students to move around the room and introduces entrepreneurs from a range of backgrounds to raise the aspirations of students.
| Gatsby Benchmarks | Entrecomp Framework |
|---|---|
| 2, 3, 7 | 2.2 |
This 'n' That
This starter activity allows students to begin thinking like an entrepreneur! They will work in groups to merge existing items together to create something new.
| Gatsby Benchmarks | Entrecomp Framework |
|---|---|
| 7 | 1.1, 1.2, 1.4 |
Desert Island Deliberation
This starter activity requires students to think creatively in a fictional scenario where they have been shipwrecked. Members must agree which items are most important for their survival as they need to prioritise.
| Gatsby Benchmarks | Entrecomp Framework |
|---|---|
| 7 | 1.1, 1.2, 1.4 |
Pilot your Purpose
This guided exercise aims to help students to discover what they are passionate about and how developing entrepreneurial skills can turn that passion into purpose.
| Gatsby Benchmarks | Entrecomp Framework |
|---|---|
| 3, 4, 7 | 1.1, 1.5, 2.1 |
Business Plan Your Life
Business Plan your life’ is an opportunity for students to learn about and create their own business plans whilst reflecting on their skills and goals.
| Gatsby Benchmarks | Entrecomp Framework |
|---|---|
| 3, 7 | 1.1, 1.5, 2.1 |
Business Bonanza
Students are given a product to produce, sell and market. They will make decisions in their group and aim to successfully launch their product whilst staying on the correct side of the law.
| Gatsby Benchmarks | Entrecomp Framework |
|---|---|
| 2, 7 | 1.4, 1.5, 3.2, 3.3, 3.4, 3.5 |
Elevator Pitch
This interactive session allows students to develop and deliver a business pitch. This activity is designed to help students understand the importance of being concise, confident and persuasive in the world of business!
| Gatsby Benchmarks | Entrecomp Framework |
|---|---|
| 7 | 1.1, 1.2, 1.3, 3.4 |
Marshmallow Madness
This session allows students to compete for the tallest marshmallow tower! This exercise illustrates how entrepreneurs use experimental learning to navigate uncertainty.
| Gatsby Benchmarks | Entrecomp Framework |
|---|---|
| 7 | 1.3, 1.4, 2.2, 2.3, 2.5, 3.1, 3.2, 3.3, 3.4 |
Egg-cecutive
In this activity, students will work in teams to effectively protect their egg from cracking when dropped from a height!
They will develop important entrepreneurial skills like teamwork and creative problem-solving.
| Gatsby Benchmarks | Entrecomp Framework |
|---|---|
| 7 | 1.1, 1.2, 1.3, 1.4, 2.1, 2.2, 2.3, 3.1, 3.2, 3.3, 3.4 |
Pencil Pay-Day
Students will compete in teams to earn the most money “selling” origami pencils!
They will face a series of realistic business experiences and must use their entrepreneurial skills to succeed!
| Gatsby Benchmarks | Entrecomp Framework |
|---|---|
| 2, 7 | 2.3, 2.4, 2.5, 3.1, 3.2, 3.3, 3.4 |
Cash me if you can!
This board-game activity is all about money! Students will simulate their business spending in a series of scenario cards; will they win with the most money or the most employability skills?
| Gatsby Benchmarks | Entrecomp Framework |
|---|---|
| 7 | 2.1, 2.4, 3.2, 3.3, 3.5 |
Universitree
Rooted by GCSEs and branching out into degree courses, students will explore more about graduate careers as they discover and explore links between careers and subject choices.
| Gatsby Benchmarks | Entrecomp Framework |
|---|---|
| 2, 4, 7 | n/a |
From Here to There
In this workshop, students are encouraged to reflect on their employability skills then set achievable goals.
| Gatsby Benchmarks | Entrecomp Framework |
|---|---|
| 4, 7 | n/a |
How to book
Bookings are now open for the 2026-27 academic year!
Use the booking form below to contact our team and we will be in touch to confirm if we can host your students on campus for your desired date.
These events are available for teachers to book for their school group. Teachers from state schools can also get support with travel costs via our Visit Bursary.
If you have questions about your booking or these events, please contact us at enterprising.futures@newcastle.ac.uk.
The Risk Assessment for these events can be accessed via the following link:
Click-and-Play Videos
Through extensive conversations with teachers and educators, we’ve identified time as the biggest barrier to delivering enterprise education.
We understand that organising in-school or on-campus activities isn’t always practical, so we’ve developed a suite of free, flexible and fully supported click-and-play video resources. Perfect for PSHE or Tutor Time, these resources are ready to use - simply click and play.
'Innovators Arena' (Years 9-10)
This video resource introduces enterprise to students and allows them to start thinking like an entrepreneur! In the Innovators Arena, they will develop their own solutions to common problems and present their ideas to the class.
'SWOT's the Plan?' (Years 10-11)
This video activity introduces the roles and skills involved in entrepreneurship and allows students to identify the key components of an existing celebrity entrepreneur's business plan. They will be guided through a SWOT analysis and work in a team to develop a marketing tool which can be used to promote a product or service.
'Take the Plunge!' (Years 11-13)
This session introduces social enterprise and the idea that entrepreneurs can help others by innovating solutions. The activity supports students as they identify a local or global issue, they are concerned about and consider possible solutions using their existing skill set. They will then pitch their idea to the class.
Entrepreneur Vlogs (Years 9-13)
Short vlog-style videos of young, relatable entrepreneurs who present a typical 'day in the life' to inspire and enthuse students.
Rejection & Redirection (Years 9-13)
This classroom activity is designed to encourage students to develop their communication and confidence. Students will understand the business behind Dragon's Den and develop their own pitches. The activity also aims to reframe failure and rejection as a redirection rather than a set outcome.
Consumer Conundrum (Years 9-13)
This session introduces consumer psychology and how it influences customer behaviour in business. It includes an activity where students can plan their own advertisement using the marketing strategies they have learned.
Entrepreneurs, Exams and Excellence (Years 11-13)
This presentation provides study skills and advice to students who are approaching their exams, by comparing their experiences to that of an entrepreneur. It includes specific revision tips as well as guidance for healthy study habits.
*Can be ran in an assembly style room with no access to tables.
If you have any questions you can get in touch with the team at enterprising.futures@newcastle.ac.uk.
If you are interested in booking any of the above outreach sessions, you can use our schools and colleges booking form below.