CSC8502 : Advanced Graphics for Games
- Offered for Year: 2023/24
- Module Leader(s): Dr Rich Davison
- Owning School: Computing
- Teaching Location: Newcastle City Campus
Semesters
Semester 1 Credit Value: | 20 |
ECTS Credits: | 10.0 |
Aims
To equip students with an understanding of the main aspects of graphics programming allowing students to write and maintain code that presents graphical representations
Outline Of Syllabus
The syllabus will cover: Mathematical fundamentals of graphics, polygon mesh models, representation and modelling, real-time rendering, lighting.
Teaching Methods
Teaching Activities
Category | Activity | Number | Length | Student Hours | Comment |
---|---|---|---|---|---|
Structured Guided Learning | Lecture materials | 10 | 1:00 | 10:00 | Online delivery of course materials using VLE |
Guided Independent Study | Assessment preparation and completion | 20 | 1:00 | 20:00 | Lecture materials follow-up – allowing students to reflect on their participation in the module |
Structured Guided Learning | Academic skills activities | 25 | 1:00 | 25:00 | Exercises and practical work – achieved using provided literature and online resources |
Scheduled Learning And Teaching Activities | Practical | 10 | 1:00 | 10:00 | PIP or Synchronous online: practical with Q&A and demonstration |
Guided Independent Study | Project work | 80 | 1:00 | 80:00 | Coursework - carrying out significant coursework that accounts for all the module assessment |
Structured Guided Learning | Structured non-synchronous discussion | 5 | 1:00 | 5:00 | Online discussions (Q&A) – providing a forum to answer technical questions |
Guided Independent Study | Independent study | 45 | 1:00 | 45:00 | Background reading – allowing students to deepen and broaden their understanding |
Scheduled Learning And Teaching Activities | Module talk | 5 | 1:00 | 5:00 | PIP or Synchronous online; short discussion with Q&A |
Total | 200:00 |
Teaching Rationale And Relationship
Structured guided learning will be used to introduce the learning materials and for demonstrating key concepts by example. Students are expected to align their independent studies in a timeframe reflective of their progression through the guided learning material.
To help students there will be online discussions moderated by the module leader. This will provide an opportunity for students to ask questions and receive answers on the topics covered in the module and seek help with their coursework.
Students aiming for distinction marks are expected to widen their knowledge beyond the content of the provisioned learning material through additional background reading
Assessment Methods
The format of resits will be determined by the Board of Examiners
Other Assessment
Description | Semester | When Set | Percentage | Comment |
---|---|---|---|---|
Practical/lab report | 1 | M | 100 | Graphics coursework (80 hours) |
Formative Assessments
Description | Semester | When Set | Comment |
---|---|---|---|
Computer assessment | 1 | M | Optional VLE (Quizzes) |
Assessment Rationale And Relationship
Since graphics is a practical subject, development skills need to be assessed by coursework. Students must demonstrate an understanding of the issues associated with the practicalities of real-time rendering and be able to demonstrate the application of this understanding in the creation of efficient solutions to the requirements of a modern rendering engine and its associated visual effects.
Reading Lists
Timetable
- Timetable Website: www.ncl.ac.uk/timetable/
- CSC8502's Timetable