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CSC3722 : Advanced Interaction Design

  • Offered for Year: 2019/20
  • Module Leader(s): Dr Ahmed Kharrufa
  • Owning School: Computing
  • Teaching Location: Newcastle City Campus
Semester 2 Credit Value: 10
ECTS Credits: 5.0


To give students an advanced understanding of Interaction Design practice in a variety of application areas.
To give students an understanding of relevant Design theories.
To give students an advanced skill-set in practices of Interaction Design.
To give students hands-on experience in prototyping interactive technologies (from lo-fi to high-fi techniques including the use of relevant development toolkits).
To give students experience of and to develop skills in working in collaborative design teams.

Outline Of Syllabus

Design Theory
Models and Frameworks of Interaction
Fieldwork for design
Methods for designing with and for users
Prototyping techniques and materials
Design-led evaluation of systems
Qualitative data collection and analysis
Specification application areas for Interaction Design

Teaching Methods

Teaching Activities
Category Activity Number Length Student Hours Comment
Scheduled Learning And Teaching ActivitiesLecture101:0010:00Face-to-face lectures
Guided Independent StudyDirected research and reading102:0020:00Reading preparation for seminar class
Scheduled Learning And Teaching ActivitiesPractical102:0020:00Practical classes
Guided Independent StudyProject work2350:1039:10Coursework development and practical class preparation
Scheduled Learning And Teaching ActivitiesWorkshops101:0010:00Seminars around set reading/multi-media material
Scheduled Learning And Teaching ActivitiesDrop-in/surgery50:100:50Optional coursework support sessions
Teaching Rationale And Relationship

Lectures will be used to introduce the learning material and to prepare for the practical and seminar sessions and for demonstrating key concepts by example.

Students will be expected to read suggested material or engage with suggested online media resources in preparation for seminar sessions. Students are expected to widen their knowledge beyond the content of lecture notes and seminar material through wider self-directed background reading.

Practical classes will develop skills through hands-on experience of interaction design techniques and will promote group working. Students will be expected to spend significant time in completing work between practical classes, which will be used towards their coursework.

Assessment Methods

The format of resits will be determined by the Board of Examiners

Other Assessment
Description Semester When Set Percentage Comment
Report2M55-Individual design portfolio project work (45/55). -Reflective log on lectures and seminars (10/55) (2500 words)
Design/Creative proj2M10Group presentation, assessing both content and quality of presentation (10 hours).
Design/Creative proj2M25Group design project resulting in a working prototype developed in available prototyping toolkits. (30 hours)
Practical/lab report2M10Carrying out activities set in practical sessions (15 hours)
Assessment Rationale And Relationship

The assessment consists of an individual report, a group presentation, a group design project, and participation in practical sessions’ activities to assess students’ practical design and development skills and their ability to work in collaborative design teams. The group presentation provides an opportunity for students to receive early feedback on their design ideas to have a chance to iterate and develop their ideas further before building a working prototype. The feedback on the prototype provides a second opportunity for the students receive feedback which they are expected to reflect upon and respond to in their final individual reports. The assessments are designed to give students as much feedback as possible before submitting the final report which constitutes the largest percentage of the overall mark.
The hands-on practical nature of interaction design practice necessitates a coursework based evaluation, rather than a written exam. The assessment is designed to support the development of professional skills in interaction design.

Reading Lists