Skip to main content

Module

CSC8507 : Game Technology Innovations

  • Offered for Year: 2024/25
  • Module Leader(s): Dr Gary Ushaw
  • Lecturer: Dr Rich Davison
  • Owning School: Computing
  • Teaching Location: Newcastle City Campus
Semesters

Your programme is made up of credits, the total differs on programme to programme.

Semester 2 Credit Value: 20
ECTS Credits: 10.0
European Credit Transfer System

Aims

To equip students with an understanding of the main aspects of computer game development and production using industry standard commercial code management

Outline Of Syllabus

The syllabus will cover: software versioning, build versioning, collaborative approaches to computer game software development and production, testing and evaluation, on-going integration, multi-platform deployment and agile optimisation

Teaching Methods

Teaching Activities
Category Activity Number Length Student Hours Comment
Structured Guided LearningLecture materials121:0012:00Asynchronous online delivery of lecture material
Guided Independent StudyDirected research and reading501:0050:00Coursework
Scheduled Learning And Teaching ActivitiesPractical81:3012:00Practical PIP
Guided Independent StudySkills practice401:0040:00Practical follow-up
Scheduled Learning And Teaching ActivitiesWorkshops121:0012:00Scheduled online workshops and industry talks
Guided Independent StudyProject work501:0050:00coursework
Guided Independent StudyIndependent study122:0024:00Background Reading
Total200:00
Teaching Rationale And Relationship

Practical classes will be used to guide students in the appropriate usage of industry standard development with coursework allowing the student to demonstrate the use of industry standard software tools in a large code base

Students aiming for distinction marks are expected to widen their knowledge beyond the content of what has been presented throughout the module through extensive skills practise through programming.

Assessment Methods

The format of resits will be determined by the Board of Examiners

Other Assessment
Description Semester When Set Percentage Comment
Design/Creative proj2M100Usage and creation of suitable development tools & Multi-platform and ongoing integration (100 hours)
Formative Assessments

Formative Assessment is an assessment which develops your skills in being assessed, allows for you to receive feedback, and prepares you for being assessed. However, it does not count to your final mark.

Description Semester When Set Comment
Report2MTeam meetings and progress feedback
Assessment Rationale And Relationship

Since this module is focussed on reasoned judgement on innovative software development and demonstration of computer game creation, this module assesses the practical skills via demonstrate usage of industry standard development techniques

Reading Lists

Timetable