CSC8599 : Project and Dissertation in Computer Game Engineering
- Offered for Year: 2023/24
- Module Leader(s): Professor Graham Morgan
- Owning School: Computing
- Teaching Location: Newcastle City Campus
Semesters
Semester 2 Credit Value: | 20 |
Semester 3 Credit Value: | 60 |
ECTS Credits: | 40.0 |
Aims
To enable students to utilise the knowledge acquired in all the previous modules of the computer game engineering programme to carry out challenging project work in the area of computer game engineering.
Outline Of Syllabus
Students are expected to choose a project from a list offered by potential supervisors, who could be from the School or from Industry. Suitable projects involve students learning about some aspect of producing an engineered solution to a challenging computer game related problem and applying what they've learned to solve such a problem.
Teaching Methods
Teaching Activities
Category | Activity | Number | Length | Student Hours | Comment |
---|---|---|---|---|---|
Guided Independent Study | Assessment preparation and completion | 100 | 1:00 | 100:00 | Preparing and finalising deliverables for submission |
Guided Independent Study | Project work | 695 | 1:00 | 695:00 | Undertaking project |
Scheduled Learning And Teaching Activities | Drop-in/surgery | 8 | 0:30 | 4:00 | PiP Supervisor meetings |
Scheduled Learning And Teaching Activities | Module talk | 1 | 1:00 | 1:00 | PiP Introduction to module with Q&A |
Total | 800:00 |
Teaching Rationale And Relationship
Regular one-to-one meetings with project supervisor and industrial partners will provide the setting for achieving the learning outcomes. In addition, the learning outcomes have already been covered in earlier modules and therefore this module is viewed as “putting to work” skills learnt earlier in the programme.
Assessment Methods
The format of resits will be determined by the Board of Examiners
Other Assessment
Description | Semester | When Set | Percentage | Comment |
---|---|---|---|---|
Report | 3 | M | 10 | Progress report (20 pages) (10 hours) |
Prof skill assessmnt | 3 | M | 5 | Presentation (10 slide) (5 hours) |
Dissertation | 3 | M | 35 | Dissertation (20 pages) (35 hours) |
Design/Creative proj | 3 | M | 50 | Software (50 hours) |
Assessment Rationale And Relationship
Interim report identifies the progress made in mastering the project subject matter, the presentation identifies the ability of the student to convey their work, the dissertation identifies the ability of the student to describe their work in a reproducible way for others in a technical style and the software itself will demonstrate the student’s ability in programming an engineered solution on the advanced nature of the project.
Reading Lists
Timetable
- Timetable Website: www.ncl.ac.uk/timetable/
- CSC8599's Timetable